1.
Bozorgian A, Abbasi Bakhtiari R, Abdollahi Dadkan A, Zibaee Z. The Effect of Educational Computer Games on Students’ Academic Engagement and Academic Self-Efficacy. Game Nexus. 2026;3(1):1-12. Accessed July 21, 2026. https://game-nexus.org/index.php/gamenexus/article/view/34