TÓTH, Bálint; SAADATI, Nadereh; ROJAS, Valentina. Impact of Gamified Motor-Skill Drills on Self-Efficacy and Academic Engagement. Game Nexus, [S. l.], v. 2, n. 2, p. 1–11, 2025. Disponível em: https://game-nexus.org/index.php/gamenexus/article/view/21.. Acesso em: 16 dec. 2025.