[1]
F. Mardani and M. Oliveira, “Components of Attentional Control Cultivated by Rhythm and Dance Games”, Game Nexus, vol. 2, no. 1, pp. 1–11, Jan. 2025, Accessed: Feb. 11, 2026. [Online]. Available: https://game-nexus.org/index.php/gamenexus/article/view/15