About the Journal

Game Nexus is an international, interdisciplinary, and peer-reviewed open access scholarly journal dedicated to advancing research, theory, and critical discourse in the rapidly evolving field of game studies. As digital games increasingly shape contemporary culture, society, education, economy, and technology, Game Nexus provides a rigorous academic platform for researchers, practitioners, designers, and scholars to share innovative insights and empirical findings.

Published quarterly, the journal welcomes high-quality submissions that explore games as complex cultural artifacts, interactive systems, and creative media. We support a broad spectrum of approaches—ranging from theoretical to empirical, quantitative to qualitative, and conceptual to design-based research. The journal aims to foster interdisciplinary dialogue among fields including, but not limited to, computer science, psychology, media studies, digital humanities, sociology, art and design, artificial intelligence, human–computer interaction (HCI), cultural studies, communication studies, and educational technology.

Game Nexus is committed to maintaining the highest standards of academic integrity, transparency, and editorial excellence. All submitted manuscripts undergo a double-blind, anonymous, and independent peer-review process involving two or three expert reviewers. We actively encourage global scholarly participation and strive to promote equitable access to knowledge by upholding an inclusive and ethical publishing environment. The journal is designed to serve as a nexus—bringing together diverse perspectives to enrich the academic conversation about games and interactive media across research communities worldwide.

Current Issue

Vol. 2 No. 2 (2025): Serial Number 4
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