Identifying Human–Robot Interaction Patterns that Boost Motivation in Rehabilitation Games

Authors

    Ali Aghaziarati Department of Psychology and Counseling, KMAN Research Institute, Richmond Hill, Ontario, Canada
    Carmen Sánchez * Department of Psychology, Complutense University of Madrid, Madrid, Spain carmen.sanchez@ucm.es

Keywords:

Human–robot interaction, motivation, rehabilitation games, robotic therapy, qualitative study, usability, personalization

Abstract

This study aimed to explore human–robot interaction (HRI) patterns that enhance motivation in rehabilitation games, with the goal of informing the design of more engaging therapeutic systems. A qualitative research design was adopted, involving semi-structured interviews with 20 participants in Spain, including patients, therapists, and robotics experts. Purposive sampling was used, and data collection continued until theoretical saturation was achieved. Interviews were transcribed verbatim and analyzed using thematic analysis with NVivo 14 software. Coding was conducted in multiple stages, including open, axial, and selective coding, and credibility was ensured through independent coding and consensus discussions. Four overarching themes emerged: (1) emotional engagement in HRI, which included positive emotional responses, trust, empathy, gamification, and stress reduction; (2) personalization and adaptability, encompassing adaptive difficulty, customized feedback, user preferences, rehabilitation goal alignment, pace control, and cultural sensitivity; (3) social and collaborative dimensions, involving teamwork with robots, social comparison, family involvement, therapist integration, and peer encouragement; and (4) usability and interaction quality, which included interface design, physical comfort, technical reliability, interaction smoothness, learning curve, feedback clarity, and accessibility. Across themes, participants emphasized that motivation was maximized when therapy was enjoyable, adaptive, socially meaningful, and reliable. The findings demonstrate that motivation in robotic rehabilitation games is shaped by emotional, personal, social, and usability factors. Designing robots that integrate these interaction patterns may significantly enhance therapy adherence and outcomes. This study highlights the importance of motivational HRI patterns as central to effective rehabilitation, offering practical implications for developers, clinicians, and healthcare systems.

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Published

2025-01-01

Submitted

2024-09-25

Revised

2024-12-05

Accepted

2024-12-13

How to Cite

Aghaziarati, A., & Sánchez, C. (2025). Identifying Human–Robot Interaction Patterns that Boost Motivation in Rehabilitation Games. Game Nexus, 2(1), 1-11. https://game-nexus.org/index.php/gamenexus/article/view/13

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