From Pool to Play: Designing a Game-Based Screening Tool for Early Swimming Talent Detection in Youth Athletes

Authors

    Oveis Zarabadipour PhD student in Sports Management, Department of Physical Education and Sport Sciences, Qazvin Branch, Islamic Azad University, Qazvin, Iran
    Mehdi Naderi Nasab * Assistant Professor, Department of Physical Education and Sports Sciences, Qazvin Branch, Islamic Azad University, Qazvin, Iran Mehdynaderinasab@yahoo.com
    Zahra Nobakht Ramezani Assistant Professor, Department of Physical Education and Sports Sciences, Qazvin Branch, Islamic Azad University, Qazvin, Iran
    Mokhtar Nasiri Farsani Assistant Professor, Department of Physical Education and Sports Sciences, Qazvin Branch, Islamic Azad University, Qazvin, Iran
    Hossein Kalhor Assistant Professor, Department of Physical Education and Sports Sciences, Qazvin Branch, Islamic Azad University, Qazvin, Iran

Keywords:

youth swimming, talent identification, game-based screening, technique assessment, Tec Pa, anthropometrics, machine learning, Random Forest

Abstract

Early swimming talent detection in youth athletes remains challenging because commonly used approaches are resource-heavy, technique judgments are often subjective, and prediction models may not generalize well across clubs, pools, and populations. Although physiological testing can explain swimming performance, many informative measures (e.g., laboratory VO₂max, controlled lactate profiling, repeated maximal protocols with advanced monitoring) are impractical for large-scale screening in community settings. Evidence from youth swimming indicates that performance is more consistently associated with strength/power and lean-mass–related traits than with body fat percentage, which shows weaker and more variable relationships. Longitudinal modeling studies further suggest that a compact set of feasible anthropometric and physiological indicators can provide meaningful predictive signal, and that explainable machine-learning methods can improve coach-facing transparency by clarifying which features drive model outputs. Technique remains central in a technique-dominant sport such as swimming; however, unstructured observation is vulnerable to rater bias and inconsistency. Standardized video-based tools such as Tec Pa demonstrate high inter-rater agreement, supporting the feasibility of structured technique checkpoints for early screening. Beyond physical and technical factors, talent-development scholarship highlights the risks of early exclusion and maturation bias, emphasizing that youth screening should be developmentally appropriate, repeatable over time, and fair. Psychological and cognitive indicators (e.g., motivation, self-regulation, goal orientation) may therefore be used as supportive signals to guide development rather than as strict selection thresholds. Building on this evidence, this short review proposes “From Pool to Play,” a game-based screening concept that converts field-friendly physical proxies, structured technique checkpoints, and age-appropriate psychosocial measures into engaging, repeatable poolside and in-water “missions.” The goal is to reduce assessment burden, enhance motivation and adherence, standardize data capture across contexts, and enable transparent, explainable profiling of early talent signals in youth swimmers.

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References

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Published

2026-01-01

Submitted

2025-10-11

Revised

2025-12-17

Accepted

2025-12-25

Issue

Section

Articles

How to Cite

Zarabadipour, O., Naderi Nasab, M. ., Nobakht Ramezani, Z., Nasiri Farsani, M. ., & Kalhor, H. . (2026). From Pool to Play: Designing a Game-Based Screening Tool for Early Swimming Talent Detection in Youth Athletes. Game Nexus, 1-9. https://game-nexus.org/index.php/gamenexus/article/view/29

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